Adobe® Flex® 4 Language Reference
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mx.messaging.events 
ChannelFaultEvent 
Packagemx.messaging.events
Classpublic class ChannelFaultEvent
InheritanceChannelFaultEvent Inheritance ChannelEvent Inheritance Event Inheritance Object

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

The ChannelFaultEvent class is used to propagate channel fault events within the messaging system.



Public Properties
 PropertyDefined By
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedchannel : Channel
The Channel that generated this event.
ChannelEvent
 Inheritedconnected : Boolean
Indicates whether the Channel that generated this event is already connected.
ChannelEvent
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
  faultCode : String
Provides access to the destination-specific failure code.
ChannelFaultEvent
  faultDetail : String
Provides destination-specific details of the failure.
ChannelFaultEvent
  faultString : String
Provides access to the destination-specific reason for the failure.
ChannelFaultEvent
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
 Inheritedreconnecting : Boolean
Indicates whether the Channel that generated this event is reconnecting.
ChannelEvent
 Inheritedrejected : Boolean
Indicates whether the Channel that generated this event was rejected.
ChannelEvent
  rootCause : Object
Provides access to the underlying reason for the failure if the channel did not raise the failure itself.
ChannelFaultEvent
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
ChannelFaultEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, channel:Channel = null, reconnecting:Boolean = false, code:String = null, level:String = null, description:String = null, rejected:Boolean = false, connected:Boolean = false)
Constructs an instance of this event with the specified type.
ChannelFaultEvent
  
[override] Clones the ChannelFaultEvent.
ChannelFaultEvent
  
Creates an ErrorMessage based on the ChannelFaultEvent by copying over the faultCode, faultString, faultDetail and rootCause to the new ErrorMessage.
ChannelFaultEvent
  
createEvent(channel:Channel, reconnecting:Boolean = false, code:String = null, level:String = null, description:String = null, rejected:Boolean = false, connected:Boolean = false):ChannelFaultEvent
[static] Utility method to create a new ChannelFaultEvent that doesn't bubble and is not cancelable.
ChannelFaultEvent
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
  
[override] Returns a string representation of the ChannelFaultEvent.
ChannelFaultEvent
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
 InheritedACTIVATE : String = "activate"
[static] The ACTIVATE constant defines the value of the type property of an activate event object.
Event
 InheritedADDED : String = "added"
[static] The Event.ADDED constant defines the value of the type property of an added event object.
Event
 InheritedADDED_TO_STAGE : String = "addedToStage"
[static] The Event.ADDED_TO_STAGE constant defines the value of the type property of an addedToStage event object.
Event
 InheritedCANCEL : String = "cancel"
[static] The Event.CANCEL constant defines the value of the type property of a cancel event object.
Event
 InheritedCHANGE : String = "change"
[static] The Event.CHANGE constant defines the value of the type property of a change event object.
Event
 InheritedCLEAR : String = "clear"
[static] The Event.CLEAR constant efines the value of the type property of a clear event object.
Event
 InheritedCLOSE : String = "close"
[static] The Event.CLOSE constant defines the value of the type property of a close event object.
Event
 InheritedAIR-only CLOSING : String = "closing"
[static] The Event.CLOSING constant defines the value of the type property of a closing event object.
Event
 InheritedCOMPLETE : String = "complete"
[static] The Event.COMPLETE constant defines the value of the type property of a complete event object.
Event
 InheritedCONNECT : String = "channelConnect"
[static] The CONNECT event type; indicates that the Channel connected to its endpoint.
ChannelEvent
 InheritedCOPY : String = "copy"
[static] Defines the value of the type property of a copy event object.
Event
 InheritedCUT : String = "cut"
[static] Defines the value of the type property of a cut event object.
Event
 InheritedDEACTIVATE : String = "deactivate"
[static] The Event.DEACTIVATE constant defines the value of the type property of a deactivate event object.
Event
 InheritedDISCONNECT : String = "channelDisconnect"
[static] The DISCONNECT event type; indicates that the Channel disconnected from its endpoint.
ChannelEvent
 InheritedDISPLAYING : String = "displaying"
[static] The Event.DISPLAYING constant defines the value of the type property of a displaying event object.
Event
 InheritedENTER_FRAME : String = "enterFrame"
[static] The Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object.
Event
 InheritedEXIT_FRAME : String = "exitFrame"
[static] The Event.EXIT_FRAME constant defines the value of the type property of an exitFrame event object.
Event
 InheritedAIR-only EXITING : String = "exiting"
[static] The Event.EXITING constant defines the value of the type property of an exiting event object.
Event
  FAULT : String = "channelFault"
[static] The FAULT event type; indicates that the Channel faulted.
ChannelFaultEvent
 InheritedFRAME_CONSTRUCTED : String = "frameConstructed"
[static] The Event.FRAME_CONSTRUCTED constant defines the value of the type property of an frameConstructed event object.
Event
 InheritedFULLSCREEN : String = "fullScreen"
[static] The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.
Event
 InheritedAIR-only HTML_BOUNDS_CHANGE : String = "htmlBoundsChange"
[static] The Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object.
Event
 InheritedAIR-only HTML_DOM_INITIALIZE : String = "htmlDOMInitialize"
[static] The Event.HTML_DOM_INITIALIZE constant defines the value of the type property of an htmlDOMInitialize event object.
Event
 InheritedAIR-only HTML_RENDER : String = "htmlRender"
[static] The Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object.
Event
 InheritedID3 : String = "id3"
[static] The Event.ID3 constant defines the value of the type property of an id3 event object.
Event
 InheritedINIT : String = "init"
[static] The Event.INIT constant defines the value of the type property of an init event object.
Event
 InheritedAIR-only LOCATION_CHANGE : String = "locationChange"
[static] The Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object.
Event
 InheritedMOUSE_LEAVE : String = "mouseLeave"
[static] The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object.
Event
 InheritedAIR-only NETWORK_CHANGE : String = "networkChange"
[static] The Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object.
Event
 InheritedOPEN : String = "open"
[static] The Event.OPEN constant defines the value of the type property of an open event object.
Event
 InheritedPASTE : String = "paste"
[static] The Event.PASTE constant defines the value of the type property of a paste event object.
Event
 InheritedREMOVED : String = "removed"
[static] The Event.REMOVED constant defines the value of the type property of a removed event object.
Event
 InheritedREMOVED_FROM_STAGE : String = "removedFromStage"
[static] The Event.REMOVED_FROM_STAGE constant defines the value of the type property of a removedFromStage event object.
Event
 InheritedRENDER : String = "render"
[static] The Event.RENDER constant defines the value of the type property of a render event object.
Event
 InheritedRESIZE : String = "resize"
[static] The Event.RESIZE constant defines the value of the type property of a resize event object.
Event
 InheritedSCROLL : String = "scroll"
[static] The Event.SCROLL constant defines the value of the type property of a scroll event object.
Event
 InheritedSELECT : String = "select"
[static] The Event.SELECT constant defines the value of the type property of a select event object.
Event
 InheritedSELECT_ALL : String = "selectAll"
[static] The Event.SELECT_ALL constant defines the value of the type property of a selectAll event object.
Event
 InheritedSOUND_COMPLETE : String = "soundComplete"
[static] The Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object.
Event
 InheritedTAB_CHILDREN_CHANGE : String = "tabChildrenChange"
[static] The Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object.
Event
 InheritedTAB_ENABLED_CHANGE : String = "tabEnabledChange"
[static] The Event.TAB_ENABLED_CHANGE constant defines the value of the type property of a tabEnabledChange event object.
Event
 InheritedTAB_INDEX_CHANGE : String = "tabIndexChange"
[static] The Event.TAB_INDEX_CHANGE constant defines the value of the type property of a tabIndexChange event object.
Event
 InheritedUNLOAD : String = "unload"
[static] The Event.UNLOAD constant defines the value of the type property of an unload event object.
Event
 InheritedAIR-only USER_IDLE : String = "userIdle"
[static] The Event.USER_IDLE constant defines the value of the type property of a userIdle event object.
Event
 InheritedAIR-only USER_PRESENT : String = "userPresent"
[static] The Event.USER_PRESENT constant defines the value of the type property of a userPresent event object.
Event
Property Detail

faultCode

property
public var faultCode:String

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Provides access to the destination-specific failure code. For more specific details see the faultString and faultDetails properties.

The format of the fault codes are provided by the remote destination, but will typically have the following form: host.operation.error or Channel.operation.error. For example, "Server.Connect.Failed" and Channel.Connect.Failed.

Channel.Connect.Failed is issued by the Channel class and its subclasses (RTMPChannel, AMFChannel, HTTPChannel, and so forth) whenever there is an issue in a Channel's connect attempts to the remote destination. Channel.Call.Failed is issued by the AMFChannel when the channel is already connected but it gets a Call.Failed code from its underlying NetConnection. Only the AMFChannel class listens for NetConnection.Call.Failed, which gets converted to Channel.Call.Failed.

See also

faultDetail

property 
public var faultDetail:String

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Provides destination-specific details of the failure.

Typically fault details are a stack trace of an exception thrown at the remote destination.

See also

faultString

property 
public var faultString:String

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Provides access to the destination-specific reason for the failure.

See also

rootCause

property 
public var rootCause:Object

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Provides access to the underlying reason for the failure if the channel did not raise the failure itself.

Constructor Detail

ChannelFaultEvent

()Constructor
public function ChannelFaultEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, channel:Channel = null, reconnecting:Boolean = false, code:String = null, level:String = null, description:String = null, rejected:Boolean = false, connected:Boolean = false)

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Constructs an instance of this event with the specified type. Note that the rejected and connected arguments that correspond to properties defined by the super-class ChannelEvent were not originally included in this method signature and have been added at the end of the argument list to preserve backward compatibility even though this signature differs from ChannelEvent's constructor.

Parameters
type:String — The type of the event.
 
bubbles:Boolean (default = false) — Indicates whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Indicates whether the behavior associated with the event can be prevented.
 
channel:Channel (default = null) — The Channel generating the event.
 
reconnecting:Boolean (default = false) — Indicates whether the Channel is in the process of reconnecting or not.
 
code:String (default = null) — The fault code.
 
level:String (default = null) — The fault level.
 
description:String (default = null) — The fault description.
 
rejected:Boolean (default = false) — Indicates whether the Channel's connection has been rejected, which suppresses automatic reconnection.
 
connected:Boolean (default = false) — Indicates whether the Channel that generated this event is already connected.
Method Detail

clone

()method
override public function clone():Event

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Clones the ChannelFaultEvent.

Returns
Event — Copy of this ChannelFaultEvent.

createErrorMessage

()method 
public function createErrorMessage():ErrorMessage

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Creates an ErrorMessage based on the ChannelFaultEvent by copying over the faultCode, faultString, faultDetail and rootCause to the new ErrorMessage.

Returns
ErrorMessage — The ErrorMessage.

createEvent

()method 
public static function createEvent(channel:Channel, reconnecting:Boolean = false, code:String = null, level:String = null, description:String = null, rejected:Boolean = false, connected:Boolean = false):ChannelFaultEvent

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Utility method to create a new ChannelFaultEvent that doesn't bubble and is not cancelable.

Parameters

channel:Channel — The Channel generating the event.
 
reconnecting:Boolean (default = false) — Indicates whether the Channel is in the process of reconnecting or not.
 
code:String (default = null) — The fault code.
 
level:String (default = null) — The fault level.
 
description:String (default = null) — The fault description.
 
rejected:Boolean (default = false) — Indicates whether the Channel's connection has been rejected, which suppresses automatic reconnection.
 
connected:Boolean (default = false) — Indicates whether the Channel that generated this event is already connected.

Returns
ChannelFaultEvent — New ChannelFaultEvent.

toString

()method 
override public function toString():String

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

Returns a string representation of the ChannelFaultEvent.

Returns
String — String representation of the ChannelFaultEvent.
Constant Detail

FAULT

Constant
public static const FAULT:String = "channelFault"

Language Version: ActionScript 3.0
Product Versions: BlazeDS 4, LiveCycle Data Services 3
Runtime Versions: Flash Player 9, AIR 1.1

The FAULT event type; indicates that the Channel faulted.

The value of this constant is "channelFault".

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
channelThe Channel that generated this event.
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
faultCodeProvides destination-specific details of the failure.
faultDetailProvides access to the destination-specific reason for the failure.
faultStringProvides access to the underlying reason for the failure if the channel did not raise the failure itself.
reconnecting Indicates whether the channel that generated this event is reconnecting.
rootCause Provides access to the underlying reason for the failure if the channel did not raise the failure itself.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.