Adobe® Flex® 4 Language Reference
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mx.graphics.shaderClasses 
SoftLightShader 
Packagemx.graphics.shaderClasses
Classpublic class SoftLightShader
InheritanceSoftLightShader Inheritance Shader Inheritance Object

Language Version: ActionScript 3.0
Product Version: Flex 4
Runtime Versions: Flash Player 10, AIR 1.5

Creates a blend shader that is equivalent to the 'Soft Light' blend mode for RGB premultiplied colors available in Adobe Creative Suite tools. This blend mode is not native to Flash, but is available in tools like Adobe Illustrator and Adobe Photoshop.

The 'softlight' blend mode can be set on Flex groups and graphic elements. The visual appearance in tools like Adobe Illustrator and Adobe Photoshop will be mimicked through this blend shader.

View the examples



Public Properties
 PropertyDefined By
 InheritedbyteCode : ByteArray
[write-only] The raw shader bytecode for this Shader instance.
Shader
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheriteddata : ShaderData
Provides access to parameters, input images, and metadata for the Shader instance.
Shader
 InheritedprecisionHint : String
The precision of math operations performed by the shader.
Shader
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Public Methods
 MethodDefined By
  
Constructor.
SoftLightShader
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Constructor Detail

SoftLightShader

()Constructor
public function SoftLightShader()

Language Version: ActionScript 3.0
Product Version: Flex 4
Runtime Versions: Flash Player 10, AIR 1.5

Constructor.

SoftLightShaderExample.mxml
<?xml version="1.0" encoding="utf-8"?>
<!-- SoftLightShaderExample.mxml -->
<s:Application name="SoftLightShader"
        xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark"
        xmlns:mx="library://ns.adobe.com/flex/mx">

    <s:Panel title="SoftLightShader Example"
            width="75%" height="75%"
            horizontalCenter="0" verticalCenter="0">
        <s:Group blendMode="normal" horizontalCenter="0">
            <s:Rect width="200" height="220">
                <s:fill>
                     <s:SolidColor color="0x33CC99" />
                </s:fill>
            </s:Rect>
        </s:Group>
        <s:Group id="group2" horizontalCenter="0">
        <s:BitmapImage source="@Embed('/assets/ks5792.jpg')" x="20" y="10"/>
        </s:Group>
        <s:Button label="Apply SoftLight" click="group2.blendMode='softlight'" 
            x="15" y="265" />
    </s:Panel>

</s:Application>