Adobe® Flex® 4 Language Reference
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flash.filters 
BitmapFilterType 
Packageflash.filters
Classpublic final class BitmapFilterType
InheritanceBitmapFilterType Inheritance Object

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 9, AIR 1.0

The BitmapFilterType class contains values to set the type of a BitmapFilter.

View the examples

See also



Public Properties
 PropertyDefined By
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Public Methods
 MethodDefined By
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  FULL : String = "full"
[static] Defines the setting that applies a filter to the entire area of an object.
BitmapFilterType
  INNER : String = "inner"
[static] Defines the setting that applies a filter to the inner area of an object.
BitmapFilterType
  OUTER : String = "outer"
[static] Defines the setting that applies a filter to the outer area of an object.
BitmapFilterType
Constant Detail

FULL

Constant
public static const FULL:String = "full"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 9, AIR 1.0

Defines the setting that applies a filter to the entire area of an object.

INNER

Constant 
public static const INNER:String = "inner"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 9, AIR 1.0

Defines the setting that applies a filter to the inner area of an object.

OUTER

Constant 
public static const OUTER:String = "outer"

Language Version: ActionScript 3.0
Runtime Versions: Flash Player 9, AIR 1.0

Defines the setting that applies a filter to the outer area of an object.

BitmapFilterTypeExample.as

The following example draws a gray square and applies a BevelFilter object to it. The example sets the type property by using the constant BitmapFilterType.HIGH.

package {
    import flash.display.Sprite;
    import flash.filters.BevelFilter;
    import flash.filters.BitmapFilter;
    import flash.filters.BitmapFilterQuality;
    import flash.filters.BitmapFilterType;

    public class BitmapFilterTypeExample extends Sprite {
        private var bgColor:uint = 0x999999;
        private var size:uint    = 80;
        private var offset:uint  = 50;

        public function BitmapFilterTypeExample() {
            draw();
            var filter:BitmapFilter = getBitmapFilter();
            var myFilters:Array = new Array();
            myFilters.push(filter);
            filters = myFilters;
        }

        private function getBitmapFilter():BitmapFilter {
            var distance:Number       = 5;
            var angleInDegrees:Number = 45;
            var highlightColor:Number = 0xCCCCCC;
            var highlightAlpha:Number = 0.8;
            var shadowColor:Number    = 0x808080;
            var shadowAlpha:Number    = 0.8;
            var blurX:Number          = 5;
            var blurY:Number          = 5;
            var strength:Number       = 5;
            var quality:Number        = BitmapFilterQuality.HIGH;
            var type:String           = BitmapFilterType.INNER;
            var knockout:Boolean      = false;

            return new BevelFilter(distance,
                                   angleInDegrees,
                                   highlightColor,
                                   highlightAlpha,
                                   shadowColor,
                                   shadowAlpha,
                                   blurX,
                                   blurY,
                                   strength,
                                   quality,
                                   type,
                                   knockout);
        }

        private function draw():void {
            graphics.beginFill(bgColor);
            graphics.drawRect(offset, offset, size, size);
            graphics.endFill();
        }
    }
}